Mesa-libGL-devel-17.0.5-176.1<>,Y糸/=„RY̙$a$8 4vt./2G *W$!b#C‘׮qܵ[ڦѨ ѧޓE$F4CzqEVwN$xT=c5ucxִ5H :##wwWay J텗WO6r<:w?LXgR⻗J5nm}X֬\t+ggG(%)M:$?d  K04@DW`d } 4     99 LSx\ff4mmno?(ou8o|T9tT:TF=hG=|HDILdXNDYNP\Nt]U^|rb|c}Qd}e}f}l}u}vp wx`y zCMesa-libGL-devel17.0.5176.1GL/GLX development files of the OpenGL APIMesa is a software library for 3D computer graphics that provides a generic OpenGL implementation for rendering three-dimensional graphics. 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@@@@ @ @@@@   /usr/bin/pkg-configMesa-libGL1pkgconfig(libdrm)pkgconfig(x11)pkgconfig(x11-xcb)pkgconfig(xcb)pkgconfig(xcb-dri2)pkgconfig(xcb-glx)pkgconfig(xdamage)pkgconfig(xext)pkgconfig(xfixes)pkgconfig(xxf86vm)rpmlib(CompressedFileNames)rpmlib(PayloadFilesHavePrefix)rpmlib(PayloadIsLzma)17.0.52.4.661.81.8.13.0.4-14.0-14.4.6-14.11.2Yn@YlYC@Y7Y.@Y@Y.Y@X:@X@XXX@XXXXX@X@Xߖ@XۡXۡXX @XӸXg@XXXCX@X+X+X@XX@X@X*X6@X@X@Xn5@XRXN@X<@X2X)@X lX@XXI@X@X@X@XXW@W0@W^@W@W{@Wi,@Wc@Wc@WaC@W]NWYZ@WXWXWV@WN@WEW$U/@U@U"T@TPTgT@TTOTfT T@T}T}TT@T@T{ThTeTeTXTR(@TKT;T$Tl@S%@SS0S@Sj@S׌SS.SP@S @S~@S,Sy@SpSnSd@SZN@SB@S9XS!SR@Rx@R@R= 42.3 - separate package 'Mesa-dri-nouveau' on Leap- removed broken locking patches for nouveau DRI driver * N_01-WIP-nouveau-add-locking.patch * N_02-nouveau-more-locking-make-sure-that-fence-work-is-always-done-with-the-push-mutex-acquired.patch * N_03-nv30-locking-fixes.patch * N_04-nv50-Fix-double-lock-in-nv50_hw_sm_get_query_result.patch * N_05-Use-nv50_render_condition-in-nv50_blitctx_post_blit.patch- let Mesa require Mesa-libGL1 for a libglvnd build (bsc#1033708)- U_draw-use-SoA-fetch-not-AoS-one.patch * reverse-apply this patch to fix OpenGL support on s390x (bsc#1032272)- Prepare building OpenCL for non-x86 architectures, too * s390x can build it right away (swrast) * %arm aarch64 ppc64 ppc64le depend on LLVM amdgpu target for r600 - Fix typo in specfile comment- update to 17.0.3 - change Mesa.keyring to new release manager key * fdo#96743 [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase * fdo#99246 [d3dadapter+radeonsi] EVE-Online : hang on wormhole sight * fdo#100061 LODQ instruction generated with invalid dst mask * fdo#100182 Flickering in The Talos Principle on Sky Lake GT4 * radeonsi: add new polaris12 pci id * many fixes for RADV, ANV, i915, radeonsi and freedreno drivers- specfile: Remove requires to libglvnd0/libglvnd-devel from baselibs.conf when libglvnd build has been disabled; ugly ...- specfile: only require libglvnd0/libglvnd-devel, if libglvnd build is enabled - baselibs.conf: added requires to libglvnd0/libglvnd-devel where needed- disable libglvnd for openSUSE Leap 42.x and sle12- update to 17.0.2 * fdo#97988 [radeonsi] playing back videos with VDPAU exhibits deinterlacing/anti-aliasing issues not visible with VA-API * fdo#99484 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not render correctly * fdo#100049 ralloc: Make sure ralloc() allocations match malloc()'s alignment. causes seg fault in 32bit build * many fixes for ANV, RADV, Vulkan and i965 + radeonsi drivers- fedora_0001-glxglvnddispatch-Add-missing-dispatch-for-GetDriverC.patch * Fix glXGetDriverConfig not working with glvnd (https://bugzilla.redhat.com/show_bug.cgi?id=1429894) - Fix indirect rendering, add libGLX_indirect.so.0 symlink (https://bugzilla.redhat.com/show_bug.cgi?id=1427174) - added Requires to libglvnd0/libglvnd-devel where still needed - patches picked from fedora: http://pkgs.fedoraproject.org/cgit/rpms/mesa.git/tree/- re-enabled GLES build with libglvnd build, just not package GLES libs and require libglvnd0/libglvnd-devel instead- archlinux_0001-Fix-linkage-against-shared-glapi.patch * fixes libglvnd support for osmesa - archlinux_glvnd-fix-gl-dot-pc.patch * fixes libglvnd support in pkgconfig file - archlinux_0001-EGL-Implement-the-libglvnd-interface-for-EGL-v2.patch/ archlinux_0002-fixup-EGL-Implement-the-libglvnd-interface-for-EGL-v.patch * adds libglvnd support for EGL - patches picked from archlinux: https://git.archlinux.org/svntogit/packages.git/tree/trunk?h=packages/mesa- archlinux_glapi-Link-with-glapi-when-built-shared.patch * currently needed for libglvnd support; picked from archlinux https://git.archlinux.org/svntogit/packages.git/tree/trunk?h=packages/mesa - fixed typo in Requires to libglvnd- build with libglvnd support enabled (can be easily disabled via specfile define); requires libglvnd runtime and development packages; disabled build of GLESv1/v2 libs/packages provided now via libglvnd- update to 17.0.1 * radv: Never try to create more than max_sets descriptor sets. * radv: Reset emitted compute pipeline when calling secondary cmd buffer. * radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang. * radv: Use correct size for availability flag. * gallivm: Reenable PPC VSX (v3) * gallivm: Improve debug output (V2) * gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4) * egl/dri3: implement query surface hook * etnaviv: move pctx initialisation to avoid a null dereference * etnaviv: remove number of pixel pipes validation * anv: fix Get*MemoryRequirements for !LLC * egl/wayland: Don't use DRM format codes for SHM * tgsi: fix memory leak in tgsi sanity check * radv: change base aligmment for allocated memory. * radv: fix cik macroModeIndex. * radv: adopt some init config workarounds from radeonsi. * radv: fix depth format in blit2d. * radv: fix txs for sampler buffers * bin/get-extra-pick-list: use git merge-base to get the branchpoint * bin/get-extra-pick-list: rework to use already_picked list * bin/get-typod-pick-list.sh: limit `git grep ...' to only as needed * bin/get-pick-list.sh: limit `git grep ...' only as needed * bin/get-pick-list.sh: remove ancient way of nominating patches * bin/get-fixes-pick-list.sh: add new script * vc4: Avoid emitting small immediates for UBO indirect load address guards. * r300g: only allow byteswapped formats on big endian * gallium/u_queue: fix a crash with atexit handlers * gallium/u_queue: set num_threads correctly if not all threads start * glx/glvnd: Fix GLXdispatchIndex sorting * gm107/ir: fix address offset bitfield for ATOMS * nvc0: set the render condition in the compute object * st/mesa: don't pass compare mode for stencil-sampled textures * nvc0: disable linked tsc mode in compute launch descriptor * i965/sampler_state: Clamp min/max LOD to 14 on gen7+ * i965/sampler_state: Pass texObj into update_sampler_state * i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge * intel/blorp: Swizzle clear colors on the CPU * i965/fs: Fix the inline nir_op_pack_double optimization * anv: Add an invalidate_range helper * anv/query: clflush the bo map on non-LLC platforms * genxml: Make MI_STORE_DATA_IMM more consistent * anv/query: Perform CmdResetQueryPool on the GPU * intel/blorp: Explicitly flush all allocated state * glsl: non-last member unsized array on SSBO must fail * mesa: Do (TCS && !TES) draw time validation in ES as well. * configure.ac: check require_basic_egl only if egl enabled * anv: wsi: report presentation error per image request * i965/fs: fix uninitialized memory access * radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2) * gallium/util: remove unused u_index_modify helpers * gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED * unconditionally * gallium/u_queue: fix random crashes when the app calls exit() * radeonsi: fix broken tessellation on Carrizo and Stoney * amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12 * android: radeonsi: fix sid_table.h generated header include path * android: glsl: build shader cache sources * configure.ac: Drop LLVM compiler flags more radically * winsys/amdgpu: reduce max_alloc_size based on GTT limits * radeonsi: handle MultiDrawIndirect in si_get_draw_start_count * radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK * glsl: fix heap-use-after-free in ast_declarator_list::hir() * android: fix droid_create_image_from_prime_fd_yuv for YV12- Use --enable-gallium-llvm only if llvm is available- Provide libwayland-egl1 as -32bit compat library, required by libgtk-3-0.- Some %if around %post do not match with %if around %package; drop them altogether since they are not needed except around %files. - Rename wrongly-named libOSMesa9 to libOSMesa8- update to 17.0.0 - removed n_Fixed-build-against-wayland-1.2.1.patch , version requirement bumped up by upstream. * Vulkan drivers: + Correctly return (and implement) VK_INCOMPLETE on multiple WSI queries + Support for the VK_KHR_sampler_mirror_clamp_to_edge extension + We now use the Khoronos vk.xml file to generate the entrypoints * ANV: + HiZ and performance improvements + Float64 support and tessellation shader support. * RADV: + Support multiple devices + Support for the VK_AMD_draw_indirect_count extension + Support for the VK_AMD_negative_viewport_height extension * Mesa core: + Noticeable refactoring en route to GLSL Shader Cache + Groundwork for int64 * i965: + OpenGL 4.5 support on Haswell hardware + Reuse the same BLORP and ISL code as the ANV driver * Gallium: + HUD: A number of race issues and memory leaks were resolved. * freedreno + Support for a5xx * nouveau: + OpenGL 4.3 support on Maxwell hardware + Improved performance due to instruction pipelining (Maxwell) * r600/radeonsi + VCE: Handle H.264 level 5.2 + Polaris12 support + Dozens of performance improvements * Clover: + Implement clGetExtensionFunctionAddressForPlatform. + Add missing clGetDeviceInfo CL1.2 queries * VDPAU: + Use dri3 to directly send the buffer to X * Build: + Building RADV requires --enable-gallium-llvm + Compatibility fixes for building mesa as part of ARC + The vulkan headers vk_platform.h and vulkan.h are no longer installed + A couple of configure options (--with-sha1 and --disable-shader-cache) are removed alongside their respective library requirements.- specfile: fix build configuration for arm, ppc and s390 platforms- update to 13.0.4 * Multiple fixes for the i965 and radeonsi drivers. An odd glitch in glxgears when using the freedreno driver was also addressed. * The ANV driver being the prime source of patches - from compatibility improvements with newer Vulkan loaders, smoketesting and various rendering and compliance fixes. * A couple of longstanding issues in the VA state tracker have also been resolved.- baselibs.conf: replaced definition of packages, which default is not set to be built in specfile to arch aarch64 ppc64 ppc64le s390x x86_64 package in order to make "osc service localrun source_validator" happy :-(- Update baselibs.conf to ship i386 vulkan json files on x86_64- Updated baselibs.conf to reflect libvulkan_radeon- Enabled RADV vulkan driver for AMD GPU cards- update to 13.0.3 + dropped U_cso-don-t-release-sampler-states-that-are-bound.patch * fdo#77662 Fail to render to different faces of depth-stencil cube map * fdo#92234 [BDW] GPU hang in Shogun2 * fdo#98329 dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer * fdo#99038 dEQP-EGL.functional.negative_api.create_pixmap_surface crashes * many radeonsi and i965 bugfixes- clean up configuration settings to be uniform accross all architectures except for list of dri and gallium drivers- U_cso-don-t-release-sampler-states-that-are-bound.patch: This avoids Radeon hangs due to a use-after-free bug in Gallium. Fixes (boo#1015012), (fdo#93649)- update to 13.0.2 * fdo#97321 Query INFO_LOG_LENGTH for empty info log should return 0 * fdo#97420 "#version 0" crashes glsl_compiler * i965: Add some APL and KBL SKU strings * i965: Reorder PCI ID list to match release order * i965/glk: Add basic Geminilake support * wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR * ac/nir/llvm: fix channel in texture gather lowering code. * vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1) * vulkan/wsi: store present mode in swapchain base class * vulkan/wsi/x11: add support for IMMEDIATE present mode * vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR * vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR * cherry-ignore: add reverted LLVM_LIBDIR patch * anv: fix enumeration of properties * vc4: Don't abort when a shader compile fails. * vc4: Clamp the shadow comparison value. * vc4: Fix register class handling of DDX/DDY arguments. * util/disk_cache: close a previously opened handle in disk_cache_put (v2) * anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL * anv/format: handle unsupported formats properly * glcpp: Handle '#version 0' and other invalid values * glsl: Parse 0 as a preprocessor INTCONSTANT * anv/gen8: Stall when needed in Cmd(Set|Reset)Event * anv/wsi: Set the fence to signaled in AcquireNextImageKHR * anv: Rework fences * vulkan/wsi/wayland: Include pthread.h * vulkan/wsi/wayland: Clean up some error handling paths * vulkan/wsi: Report the correct min/maxImageCount * i965/gs: Allow primitive id to be a system value * anv: Handle null in all destructors * anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT * nir/spirv: Fix handling of gl_PrimitiveId * anv/blorp: Ignore clears for attachments first used as resolve destinations * anv: Implement a depth stall restriction on gen7 * anv/cmd_buffer: Handle running out of binding tables in compute shaders * anv/cmd_buffer: Emit a CS stall before setting a CS pipeline * vulkan/wsi/x11: Implement FIFO mode. * isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa * i965/hsw: Set integer mode in sampling state for stencil texturing * intel: Set min_ds_entries on Broxton. * i965: Fix compute shader crash. * mesa: Drop PATH_MAX usage. * i965: Fix GS push inputs with enhanced layouts. * vulkan/wsi: Add a thread-safe queue implementation * anv: fix multi level clears with VK_REMAINING_MIP_LEVELS * gbm: request correct version of the DRI2_FENCE extension * radeonsi: store group_size_variable in struct si_compute * glsl/lower_output_reads: fix geometry shader output handling with conditional emit * Fix races during _mesa_HashWalk(). * mesa: fix empty program log length- baselibs.conf: enabled build of 32bit Mesa-dri-nouveau package, e.g. required for Steam (bnc#1011156)- update to 13.0.1 * fdo#97715 [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc api error checks * fdo#98012 [IVB] Segfault when running Dolphin twice with Vulkan * fdo#98512 radeon r600 vdpau: Invalid command stream: texture bo too small * i965: Fix GPU hang related to multiple render targets and alpha testing * Revert "st/vdpau: use linear layout for output surfaces" * ac/nir: add support for discard_if intrinsic (v2) * nir: add conditional discard optimisation (v4) * amd/addrlib: limit fastcall/regparm to GCC i386 * anv: use correct .specVersion for extensions * vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain. * ir: Flip gl_SamplePosition in nir_lower_wpos_ytransform(). * anv/device: Return DEVICE_LOST if execbuf2 fails * vulkan/wsi/x11: Better handle wsi_x11_connection_create failure * vulkan/wsi/x11: Clean up connections in finish_wsi * anv: Better handle return codes from anv_physical_device_init * intel/blorp: Use wm_prog_data instead of hand-rolling our own * intel/blorp: Pass a brw_stage_prog_data to upload_shader * anv/pipeline: Put actual pointers in anv_shader_bin * anv/pipeline: Properly cache prog_data::param * intel/blorp: Emit all the binding tables * anv/device: Add an execbuf wrapper * anv: Add a cmd_buffer_execbuf helper * anv: Don't presume to know what address is in a surface relocation * anv: Add a new bo_pool_init helper * anv/allocator: Simplify anv_scratch_pool * anv: Initialize anv_bo::offset to -1 * anv/batch_chain: Improve write_reloc * anv: Add an anv_execbuf helper struct * anv/batch: Move last_ss_pool_bo_offset to the command buffer * anv: Move relocation handling from EndCommandBuffer to QueueSubmit * anv/cmd_buffer: Take a command buffer instead of a batch in two helpers * anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4 * glsl: Update deref types when resizing implicitly sized arrays. * mesa: Fix pixel shader scratch space allocation on Gen9+ platforms. * anv: Do relocations in userspace before execbuf ioctl * egl: use util/macros.h * egl: make interop ABI visible again * glx: make interop ABI visible again * radeonsi: fix an assertion failure in si_decompress_sampler_color_textures * radeonsi: fix BFE/BFI lowering for GLSL semantics * glsl: fix lowering of UBO references of named blocks * st/glsl_to_tgsi: fix dvec[34] loads from SSBO * st/mesa: fix the layer of VDPAU surface samplers * gallium/hud: fix a problem where objects are free'd while in use. * gallium/hud: close a previously opened handle * gallium/hud: protect against and initialization race * mesa/glsl: delete previously linked shaders earlier when linking- Build Mesa-dri-nouveau only where available- Drop u_Mesa_i965-import-prime-buffers.patch: Upstream fixed the bug in a different way, and we should not keep the now obsolete patch (boo#991638, fdo#71759).- update to 13.0.0 - openGL 4.5 with i965 driver on intel bbroadwell and newer hw - openGL ES for haswell supports 3.1, skylake 3.2 - fixes for intel vulkan driver - early support fot GP100 - better radeonSI performace - dropped U_r300g-Set-R300_VAP_CNTL-on-RSxxx-to-avoid-triangle-flickering.patch - refreshed u_Mesa_i965-import-prime-buffers.patch- let Mesa-dri-nouveau supplement xf86-video-nouveau, so it gets preselected as well once hardware supplements for Mesa-dri-nouveau match (bnc#1005323)- Mesa.spec: %ifdef'd out patches by mistake- Split off nouveau*_dri.so into Mesa-dri-nouveau. Nouveau's 3D support is too unstable to enable by default.- Mesa.spec: Disable Nouveau locking patches by default- U_r300g-Set-R300_VAP_CNTL-on-RSxxx-to-avoid-triangle-flickering.patch: Initialize RSxxx chipsets correctly (bsc#985650)- N_01-WIP-nouveau-add-locking.patch N_02-nouveau-more-locking-make-sure-that-fence-work-is-always-done-with-the-push-mutex-acquired.patch N_03-nv30-locking-fixes.patch N_04-nv50-Fix-double-lock-in-nv50_hw_sm_get_query_result.patch N_05-Use-nv50_render_condition-in-nv50_blitctx_post_blit.patch Backport nouveau locking workaround to enable multithreading. Source: https://github.com/imirkin/mesa/commits/locking According to the author, crashes may still happen, but much more rarely. Tested on GK107. N_04-* and N_05-* include untested fixes for nv50. Fixes (boo#997171) as suggested in (fdo#91632).- Add u_Mesa_i965-import-prime-buffers.patch: i965: import prime buffers in the current context, not screen (fdo#71759, boo#991638).- update to 12.0.3 * fdo#97781 - [HSW, BYT, IVB] es2-cts.gtf.gl2extensiontests.depth_texture_cube_map.depth_texture_cube_map * Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations"- update to 12.0.2 * fdo#69622 - eglTerminate then eglMakeCurrent crahes * fdo#89599 - symbol 'x86_64_entry_start' is already defined when building with LLVM/clang * fdo#91342 - Very dark textures on some objects in indoors environments in Postal 2 * fdo#92306 - GL Excess demo renders incorrectly on nv43 * fdo#94148 - Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus * fdo#96274 - [NVC0] Failure when compiling compute shader: Assertion `bb-= bb- - wrongly claim supporting GL_EXT_texture_rg + plus fixes for r600g,llvmpipe,i955,egl,gles2- Add Mesa-libOpenCL.- Update to version 11.0.6: + This release brings driver fixes for i965, r600, radeonsi, nouveau, vc4, and llvmpipe including a serious regression for r100/r200 era hardware. + Additional patches cover glsl, nir, mesa/meta and VC-1 decoding.- update to 11.0.5 * With this release we have some driver patches for i965 and nouveau, a couple of llvm 3.7 related fixes and a some bugfixes in the VA state-tracker. * Additionally we have a few new PCI ids for i965 and radeonsi.- update to 11.0.4 * bug fix release which fixes bugs found since the 11.0.3 release * droped patches - merged by upstream: U_gallium-add-PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HI.patch U_i965-Remove-early-release-of-DRI2-miptree.patch- U_gallium-add-PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HI.patch * This avoids a serious r600g bug leading to a GPU hang (bnc#951298)- Update to 11.0.3 * bug fix release which fixes bugs found since the 11.0.2 release- Update to 11.0.2 * This is a emergency release which covers the final dEQP regressions introduced in the 11.0 development cycle.- update upstream status: * remove n_i965-Remove-early-release-of-DRI2-miptree.patch * add U_i965-Remove-early-release-of-DRI2-miptree.patch- Update to 11.0.1 * i965/vec4: Fix saturation errors when coalescing registers * i965/vec4_nir: Load constants as integers * meta: Abort meta pbo path if TexSubImage need signed unsigned conversion * docs: add sha256 checksums for 11.0.0 * Update version to 11.0.1 * docs: add release notes for 11.0.1 * mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer. * t_dd_dmatmp: Make "count" actually be the count * t_dd_dmatmp: Clean up improper code formatting from previous patch * t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere * t_dd_dmatmp: Pull out common 'count -= count & 3' code * t_dd_dmatmp: Use addition instead of subtraction in loop bounds * st/mesa: avoid integer overflows with buffers >= 512MB * nv50, nvc0: fix max texture buffer size to 128M elements * freedreno/a3xx: fix blending of L8 format * nv50,nvc0: detect underlying resource changes and update tic * nv50,nvc0: flush texture cache in presence of coherent bufs * radeonsi: load fmask ptr relative to the resources array * nir: Fix a bunch of ralloc parenting errors * i965/vec4: Don't reswizzle hardware registers * configure.ac: Add support to enable read-only text segment on x86. * gbm: convert gbm bo format to fourcc format on dma-buf import * mesa: fix errors when reading depth with glReadPixels * i965: fix textureGrad for cubemaps * mesa: Fix texture compression on big-endian systems- add n_i965-Remove-early-release-of-DRI2-miptree.patch (bnc#945444)- marked Mesa.keyring and mesa-11.0.0.tar.xz.sig as source in specfile in order to make factory checkin policy happy- Update to version 11.0.0 * Mesa 11.0 brings core Mesa support for OpenGL 4.2, RadeonSI and Nouveau NVC0 OpenGL 4.1 support (the other hardware drivers remain at OpenGL 3.3), AMDGPU kernel driver support along with initial R9 Fury/Fiji support, EGL 1.5 support, ongoing OpenGL ES 3.1 work, OpenCL compute image support, HEVC video decode support for RadeonSI via VDPAU, OpenGL ES 3.0 for Freedreno, and many fixes. + drop U_mesa-llvm37-rename-r600-to-amdgpu.patch and U_mesa-llvm37.patch- Update to version 10.6.7 + add gpg verification of source package * fdo#90751 Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits." * mesa/teximage: use correct extension for accept stencil texture.- Update to version 10.6.6: * This release includes patches for mesa core, i965 (regression fixes), r600 (assertions and crash fixes in the sb backend), radeonsi (workaround for GPU hang in Unigine Heaven) and nouveau (piglit tests). - Replace libXvMC-devel and libexpat-devel for pkgconfig(xvmc) and pkgconfig(expat) BuildRequires.- Add U_mesa-llvm37-rename-r600-to-amdgpu.patch to fix build with llvm 3.7 due to rename of llvm target R600 to AMDGPU- Add U_mesa-llvm37.patch to fix build with llvm 3.7- Update to version 10.6.5: * Apart from the usual nouveau, i965 and radeon driver fixes, this time around we have a nouveau_vieux fix for a regression introduced with mesa 10.6.0 and a few even older big endian related bug-fixes. - Replace libvdpau-devel for pkgconfig(vdpau) BuildRequires.- update to 10.6.4 * In this release we have a few GL specific fixes (in both dri drivers and the EGL loader), an updated mesa.icd file and a crashfix for the standalone glcpp tool.- update to 10.6.3 * fdo#90728 - dvd playback with vlc and vdpau causes segmentation fault * fdo#91337 - OSMesaGetProcAdress("OSMesaPixelStore") returns nil * osmesa: fix OSMesaPixelsStore typo * vl: cleanup video buffer private when the decoder is destroyed * st/vdpau: fix mixer size checks * auxiliary/vl: use the correct screen index * i965/gen9: Use custom MOCS entries set up by the kernel. * nv50, nvc0: enable at least one color RT if alphatest is enabled * nvc0/ir: fix txq on indirect samplers * nvc0/ir: don't worry about sampler in txq handling * gm107/ir: fix indirect txq emission * nv50: fix max level clamping on G80 * program: Allow redundant OPTION ARB_fog_* directives. * xa: don't leak fences- update to 10.6.2 * fdo#73528 - Deferred lighting in Second Life causes system hiccups and screen flickering * fdo#80500 - Flickering shadows in unreleased title trace * fdo#82186 - [r600g] BARTS GPU lockup with minecraft shaders * fdo#84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300 * fdo#90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL) * fdo#90873 - Kernel hang, TearFree On, Mate desktop environment * fdo#91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix * fdo#91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin * fdo#91056 - The Bard's Tale (2005, native) has rendering issues * fdo#91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent * fdo#91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted * fdo#91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors * fdo#91226 - Crash in glLinkProgram (NEW) * fdo#91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled * loader: Look for any version of currently linked libudev.so * nv50/ir: propagate modifier to right arg when const-folding mad * nv50/ir: fix emission of address reg in 3rd source * nv50/ir: copy joinAt when splitting both before and after * mesa: reset the source packing when creating temp transfer image * nv50/ir: don't emit src2 in immediate form * mesa/prog: relative offsets into constbufs are not constant * nv50/ir: UCMP arguments are float, so make sure modifiers are applied * nvc0: turn sample counts off during blit * i965/fs: Fix ir_txs in emit_texture_gen4_simd16(). * i965: Reserve more batch space to accomodate Gen6 perfmonitors. * i965/vs: Fix matNxM vertex attributes where M != 4. * Revert "glsl: clone inputs and outputs during linking" * Revert "i965: Delete linked GLSL IR when using NIR." * r600g: disable single-sample fast color clear due to hangs * radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips * st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces * nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. * winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads. * i965/fs: Don't mess up stride for uniform integer multiplication. * winsys/radeon: Unmap GPU VM address range when destroying BO * meta: Only change and restore viewport 0 in mesa meta mode * i965: allocate at least 1 BLEND_STATE element * i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA * glsl: Add missing check for whether an expression is an add operation * glsl: Make sure not to dereference NULL * i965: Don't try to print the GLSL IR if it has been freed * glsl: clone inputs and outputs during linking * i965: Delete linked GLSL IR when using NIR. * glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00 * mesa/glsl: new compiler option EmitNoIndirectSampler * i965: use EmitNoIndirectSampler for gen < 7 * i915: use EmitNoIndirectSampler * mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5 * glsl: validate sampler array indexing for 'constant-index-expression'- adjust libdrm dependencies- Update to version 10.6.1 * This release includes core mesa and glsl patches (amonst which a Dota2 Reborn bugfix) affecting all dri drivers, nouveau specific fixes and a selection of shared-glapi commits - from build fixes, to ones ensuring that the dri modules can be loaded.- n_Fixed-build-against-wayland-1.2.1.patch * required to fix build with wayland on openSUSE 13.1- Update to version 10.6.0: - New GL/EGL Features: + GL_AMD_pinned_memory on r600, radeonsi + GL_ARB_clip_control on i965 + GL_ARB_depth_buffer_float on freedreno + GL_ARB_depth_clamp on freedreno + GL_ARB_direct_state_access on all drivers for Core GL contexts. + GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600 + GL_ARB_draw_instanced on freedreno + GL_ARB_gpu_shader_fp64 on nvc0, softpipe + GL_ARB_gpu_shader5 on i965/gen8+ + GL_ARB_instanced_arrays on freedreno + GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe + GL_ARB_program_interface_query (all drivers) + GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe + GL_ARB_texture_view on llvmpipe, softpipe + GL_ARB_uniform_buffer_object on freedreno + GL_ARB_vertex_attrib_64bit on nvc0, softpipe + GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6 + GL_EXT_draw_buffers2 on freedreno + GL_OES_EGL_sync on all drivers + EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi + EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi + EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi + GL_AMD_performance_monitor on nvc0 - Changes to package: + add --enable-shader-cache to configure options + remove Patch100: U_0001_gallium_include_util_macros.patch + remove Patch101: U_0002_st_nine_mark_end_of_non_void_function_unreachable.patch + remove Patch102: U_0003_fix_build_after_macro_include.patch- Update to version 10.5.7: + i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+) + docs: Add sha256sums for the 10.5.6 release + get-pick-list.sh: Require explicit "10.5" for nominating stable patches + cherry-ignore: add clover build fix not applicable for 10.5 + Add release notes for the 10.5.7 release + nvc0/ir: set ftz when sources are floats, not just destinations + nv50/ir: guess that the constant offset is the starting slot of array + nvc0/ir: LOAD's can't be used for shader inputs + nvc0: a geometry shader can have up to 1024 vertices output + nv50/ir: avoid messing up arg1 of PFETCH + nv30: don't leak fragprog consts + nv30: avoid leaking render state and draw shaders + nv30: fix clip plane uploads and enable changes + nv30/draw: avoid leaving stale pointers in draw state + nv30/draw: draw expects constbuf size in bytes, not vec4 units + st/mesa: don't leak glsl_to_tgsi object on link failure + glsl: avoid leaking linked gl_shader when there's a late linker error + nv30/draw: fix indexed draws with swtnl path and a resource index buffer + nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM + nv30/draw: allocate vertex buffers in gart + nv30/draw: switch varying hookup logic to know about texcoords + nv30: falling back to draw path for edgeflag does no good + nv30: avoid doing extra work on clear and hitting unexpected states + i965/fs: Fix implied_mrf_writes for scratch writes + st/dri: fix postprocessing crash when there's no depth buffer- update to 10.5.6 * fdo#86792 - [NVC0] Portal 2 Crashes in Wi* ne * fdo#90350 - [G96] Portal's portal are incorrectly rendered * fdo#90363 - [nv50] HW state is not reset correctly when using a new GL context * radeonsi: add new bonaire pci id * egl/wayland: properly destroy wayland objects * glx/dri3: Add additional check for gpu offloading case * egl/main: fix EGL_KHR_get_all_proc_addresses * targets/osmesa: drop the -module tag from LDFLAGS * clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues. * clover: Wrap event::_status in a method to prevent unlocked access.< * clover: Implement locking of the wait_count, _chain and _status members of event. * i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage(). * main: Require that the texture exists in framebuffer_texture * mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer <0 * nv50/ir: only propagate saturate up if some actual folding took place * nv50: keep track of PGRAPH state in nv50_screen * nvc0: keep track of PGRAPH state in nvc0_screen * nvc0: reset the instanced elements state when doing blit using 3d engine * nv50/ir: only enable mul saturate on G200+ * st/mesa: make sure to create a "clean" bool when doing i2b * nvc0: switch mechanism for shader eviction to be a while loop * swrast: Build fix for darwin * main: Fix an error generated by FramebufferTexture * main: Complete error conditions for glInvalidate*Framebuffer. * main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE * freedreno: enable a306 * freedreno: fix bug in tile/slot calculation * draw: (trivial) fix out-of-bounds vector initialization * mesa: fix shininess check for ffvertex_prog v2 * clover: Add a mutex to guard queue::queued_events * clover: Fix a bug with multi-threaded events v2- Update to 10.5.5 * fdo#88521 - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA * fdo#89455 - [NVC0/Gallium] Unigine Heaven black and white boxes * fdo#89689 - [Regression] Weston on DRM backend won't start with new version of mesa * fdo#90130 - gl_PrimitiveId seems to reset at 340 * i965: Add XRGB8888 format to intel_screen_make_configs * r300: do not link against libdrm_intel * nvc0/ir: flush denorms to zero in non-compute shaders * gk110/ir: fix set with a register dest to not auto-set the abs flag * nvc0/ir: fix predicated PFETCH emission * nv50/ir: fix asFlow() const helper for OP_JOIN * i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions. * i965: Disallow linear blits that are not cacheline aligned. * draw: fix prim ids when there's no gs- BuildIgnore python so that it is not sucked in by coincidence * The python-base provides enough python functionalities necessary for build.- Update to 10.5.4 * This release includes fixes for the mesa state-tracker used by all the gallium drivers, a drirc workaround for Second Life, plus i965 fixes. For the Android users out there, this release includes many compilation fixes with more to come shortly.- Update to 10.5.3 + fdo#83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails + fdo#89679 - [NV50] Portal/Half-Life 2 will not start (native Steam) + fdo#89746 - Mesa and LLVM 3.6+ break opengl for genymotion + fdo#89754 - vertexAttrib fails WebGL Conformance test with mesa drivers + fdo#89758 - pow WebGL Conformance test with mesa drivers + fdo#89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails + fdo#89905 - scons build broken on 10.5.2 due to activated vega st + st_glsl_to_tgsi: only do mov copy propagation on temps (v2) + xmlpool: don't forget to ship the MOS + configure.ac: error out if python/mako is not found when required + dist: add the VG depedencies into the tarball + i965: Do not render primitives in non-zero streams then TF is disabled + st/mesa: update arrays when the current attrib has been updated + nv50/ir: take postFactor into account when doing peephole optimizations + nv50/ir/gk110: fix offset flag position for TXD opcode + freedreno/a3xx: fix 3d texture layout + freedreno/a3xx: point size should not be divided by 2 + nv50: allocate more offset space for occlusion queries + nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling + i965: Fix instanced geometry shaders on Gen8+. + i965: Add forgotten multi-stream code to Gen8 SOL state. + nouveau: synchronize "scratch runout" destruction with the command stream + radeonsi: Cache LLVMTargetMachineRef in context instead of in screen + clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2 + i965: Fix URB size for CHV- Update to 10.5.2 + fdo#88534 - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined + fdo#89328 - python required to build Mesa release tarballs + fdo#89530 - FTBFS in loader: missing fstat + fdo#89590 - Crash in glLinkProgram with shaders with multiple constant arrays + fdo#89680 - Hard link exist in Mesa 10.5.1 sources + glsl: Generate link error for non-matching gl_FragCoord redeclarations + docs: Add sha256 sums for the 10.5.1 release + automake: add missing egl files to the tarball + st/egl: don't ship the dri2.c link at the tarball + loader: include for non-sysfs builds + auxiliary/os: fix the android build - s/drm_munmap/os_munmap/ + cherry-ignore: add commit non applicable for 10.5 + c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default + i965: Set nr_params to the number of uniform components in the VS/GS path. + freedreno/a3xx: use the same layer size for all slices + freedreno: fix slice pitch calculations + radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords + glx: Handle out-of-sequence swap completion events correctly. (v2) + mapi: Make private copies of name strings provided by client. + freedreno: update generated headers + glsl: optimize (0 cmp x + y) into (-x cmp y). + glsl: fix names in lower_constant_arrays_to_uniforms + clover: Return 0 as storage size for local kernel args that are not set v2- Update to 10.5.1 + fdo#79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation + fdo#84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2 + fdo#86747 - Noise in Football Manager 2014 textures + fdo#86974 - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts) + fdo#88246 - Commit 2881b12 causes 43 DrawElements test regressions + fdo#88793 - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails + fdo#88883 - ir-a2xx.c: variable changed in assert statement + fdo#88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position + fdo#89095 - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails + fdo#89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken + fdo#89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation + fdo#89292 - [regression,bisected] incomplete screenshots in some cases + fdo#89311 - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D. + fdo#89312 - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01) + fdo#89315 - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible. + fdo#89317 - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634) + fdo#89416 - UE4Editor crash after load project + fdo#89430 - [g965][bisected] arb_copy_image-targets gl_texture* tests fail + i965/vec4: Don't lose the saturate modifier in copy propagation. + i965/gs: Check newly-generated GS-out VUE map against correct stage + egl: Take alpha bits into account when selecting GBM formats + docs: Add sha256 sums for the 10.5.0 release + egl/main: no longer export internal function + cherry-ignore: ignore a few more commits picked without -x + mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a + intel: fix EGLImage renderbuffer _BaseFormat + i965: Fix out-of-bounds accesses into pull_constant_loc array + i965/fs/nir: Use emit_math for nir_op_fpow + freedreno: move fb state copy after checking for size change + freedreno/ir3: fix array count returned by TXQ + freedreno/ir3: get the # of miplevels from getinfo + meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin + main/base_tex_format: Properly handle STENCIL_INDEX1/4/16 + i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta. + glsl: Mark array access when copying to a temporary for the ?: operator. + i965/fs: Set force_writemask_all on shader_time instructions. + i965/fs: Set smear on shader_time diff register. + i965/fs: Make emit_shader_time_write return rather than emit. + i965/fs: Make get_timestamp() pass back the MOV rather than emitting it. + i965/fs: Make emit_shader_time_end() insert before EOT. + i965/fs: Don't issue FB writes for bound but unwritten color targets. + main: Fix target checking for CompressedTexSubImage*D. + main: Fix target checking for CopyTexSubImage*D. + gallium/auxiliary/indices: fix start param + r300g: fix RGTC1 and LATC1 SNORM formats + r300g: fix a crash when resolving into an sRGB texture + r300g: fix sRGB->sRGB blits + i965/vec4: Fix implementation of i2b. + mesa: Indent break statements and add a missing one. + mesa: Free memory allocated for luminance in readpixels. + mesa: Correct backwards NULL check. + i965: Consider scratch writes to have side effects. + i965/fs: Don't use backend_visitor::instructions after creating the CFG. + r300g: Use PATH_MAX instead of limiting ourselves to 100 chars. + r300g: Check return value of snprintf(). + i965/fs: Don't propagate cmod to inst with different type. + i965: Tell intel_get_memcpy() which direction the memcpy() is going. + Revert SHA1 additions. + i965: Avoid applying negate to wrong MAD source. + meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex + Revert "common: Fix PBOs for 1D_ARRAY." + meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage + meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage + freedreno/ir3: fix silly typo for binning pass shaders + freedreno/a2xx: fix increment in assert + freedreno/a4xx: bit of cleanup + freedreno: update generated headers + freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly + freedreno: update generated headers + freedreno/a4xx: aniso filtering + freedreno/ir3: fix up cat6 instruction encodings + freedreno/ir3: add support for memory (cat6) instructions + freedreno/ir3: handle flat bypass for a4xx + freedreno/ir3: fix failed assert in grouping + r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)- Update to version 10.5.0: + Initial support for the new Intel Skylake GPUs and Adreno 4xx GPUs. + Experimental EGL support for Haiku. + The new IR - NIR. A flat, typeless IR, supporting SSA. + GLX/DRI3 fixes and improvements. + A lot of preparation work for GL_ARB_direct_state_access. + The usual amount of piglit and drawElements Quality Program (dEQP) fixes. + Building mesa with GCC 4.1 or earlier is no longer supported. + The distribution tarball has been renamed and now contains all the generated sources. - New GL features: + GL_ARB_framebuffer_sRGB on freedreno + GL_ARB_texture_rg on freedreno + GL_EXT_packed_float on freedreno + GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi, llvmpipe + GL_EXT_texture_shared_exponent on freedreno + GL_EXT_texture_snorm on freedreno - Changes to Package: + switch to xz compressed sources + remove Patch16: u_gallivm_Update_for_RTDyldMemoryManager_unique_ptr.patch + add Patch100: U_0001_gallium_include_util_macros.patch + add Patch101: U_0002_st_nine_mark_end_of_non_void_function_unreachable.patch + add Patch102: U_0003_fix_build_after_macro_include.patch- Add u_gallivm_Update_for_RTDyldMemoryManager_unique_ptr.patch to fix build with llvm 3.6 (fdo#86958)- Fix file permissions for the Gallium Nine files- specfile/baselibs.conf: Manually provide d3d library (bnc#918294)- Drop pkgconfig(libva) BuildRequires for now, as it introduces a build-cycle.- Update to version 10.4.4: + mesa: fix display list 8-byte alignment issue. + docs: Add sha256 sums for the 10.4.3 release. + egl: Pass the correct X visual depth to xcb_put_image(). + glx/dri3: Request non-vsynced Present for swapinterval zero. + gallium/util: Don't use __builtin_clrsb in util_last_bit(). + configure: Link against all LLVM targets when building clover. + st/osmesa: Fix osbuffer->textures indexing. + i965: Fix max_wm_threads for CHV. + Bugs fixed: fdo#88662, fdo#88930. - Add pkgconfig(libva) BuildRequires: Build VA API support.- baselibs.conf: enabled build of 32bit Mesa-libd3d package (bnc#910109)- moved definition of Mesa-libd3d package above definition of libxatracker packages in order to fix version requires- fixed Requires for libd3d-devel- enabled build of Direct3D 9 (Gallium3D Nine) state tracker (bnc#910109) - removed obsolete patch u_be_assert_include.patch, addressed by upstream commit 2a13ff9 "gallium/util: add missing u_debug include" (bnc#910109)- Set xvmc_support also on ppc- Version bump to 10.4.3 (bugfix release): * Bug 80568 - [gen4] GPU Crash During Google Chrome Operation * Bug 85367 - [gen4] GPU hang in glmark-es2 * Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff * Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock' * mesa: Fix clamping to -1.0 in snorm_to_float * glsl: Link glsl_test with pthreads library. * i965: Respect the no_8 flag on Gen6, not just Gen7+. * i965: Work around mysterious Gen4 GPU hangs with minimal state changes.- Clean up with the spec-cleaner - Drop obsolete obsoletes comming from fix for sle10 - Reduce llvm_r600 conditional as it is equal to ifarch x86 x86_64 - Put vdpau_radeon and vdpau_nouveau under same case as they have same requisites - Fix empty post/postun warning - Various other rpmlint issues silenced.- Version bump to 10.4.2 (bugfix release): * Bug 85529 - Surfaces not drawn in Unvanquished * Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty. * Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M * Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines * i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy() * i965: Use safer pointer arithmetic in gather_oa_results() * Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch" * r600g: fix regression since UCMP change * r600g/sb: implement r600 gpr index workaround. (v3.1) * docs: Add sha256 sums for the 10.4.1 release * Update version to 10.4.2 * nv50,nvc0: set vertex id base to index_bias * nv50/ir: fix texture offsets in release builds * i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms. * i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES. * gallium/util: make sure cache line size is not zero * glsl_to_tgsi: fix a bug in copy propagation * vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays * st/mesa: fix GL_PRIMITIVE_RESTART_FIXED_INDEX * radeonsi: fix VertexID for OpenGL * radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0 * gallium/util: fix crash with daz detection on x86 * nv50,nvc0: implement half_pixel_center * r600g/sb: fix issues with loops created for switch - Use download url fully in Source line- Update to version 10.4.0 (10.4 Final): - New features: + GL_ARB_conditional_render_inverted on nv50 + GL_ARB_sample_shading on r600 + GL_ARB_texture_view on nv50, nvc0 + GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe + GL_KHR_context_flush_control on all drivers - Changes: + Removed patch17: u_Suppress-any-libGL-.-warnings-when-LIBGL_DEBUG-is-se.patch This patch was upstreamed + Build without "--enable-gallium-egl" This buildoption was removed upstream + Add subpackage libvdpau_r300- Enable VideoCore IV (vc4) support for ARM- Cleanup Spec: + smaller cleanups + Remove all traces of talloc, Mesa uses ralloc- Update to 10.3.3 + fdo#82921 layout(location=0) emits error >= MAX_UNIFORM_LOCATIONS due to integer underflow + fdo#83574 [llvmpipe] [softpipe] piglit arb_explicit_uniform_location-use-of-unused-loc regression + fdo#85454 Unigine Sanctuary with Wine crashes on Mesa Git + fdo#70410 egl-static/Makefile: linking fails with llvm >= 3.4- Update to 10.3.2 + (fdo#54372) GLX_INTEL_swap_event crashes driver when swapping window buffers + (fdo#81680) [r600g] Firefox crashes with hardware acceleration turned on + (fdo#84140) mplayer crashes playing some files using vdpau output + (fdo#84662) Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU + (fdo#85267) vlc crashes with vdpau (Radeon 3850HD) [r600]- Update descriptions and Requires for GLES3- add Mesa-devel-dri package: This way dri.pc will no longer pull in all of Mesa, just as packages requiring dri do not have to require Mesa-devel anymore- Update to 10.3.1 + [NVC0/Codegen] Shader compilation falis in spill logic + [SNB+ Bisected]Ogles3conform ES3-CTS.shaders. indexing.vector_subscript.vec3_static_loop_subscript_write_ direct_read_vertex fails + [UBO] row_major layout ignored inside structures + [UBO] nested structures don't get appropriate padding + Glyphy demo throws unhandled Integer division by zero exception + [UBO] row_major layout partially ignored for arrays of structures + Big glamor regression in Xorg server 1.6.99.1 GIT: x11perf 1.5 Test: PutImage XY 500x500 Square- Fix ppc64 build (bnc#893275 bnc#871128) u_be_assert_include.patch Add ncurses-devel as build dependency to build with -ltinfo - Enable llvm on ppc64le (llvm3.5 got ppc64le support) - Enable shared on ppc64 and ppc64le- Update to version 10.3.0 (10.3 Final): - New features: + GL_ARB_ES3_compatibility on nv50, nvc0, r600, radeonsi, softpipe, llvmpipe + GL_ARB_clear_texture on i965 + GL_ARB_compressed_texture_pixel_storage on all drivers + GL_ARB_conditional_render_inverted on i965, nvc0, softpipe, llvmpipe + GL_ARB_derivative_control on i965, nv50, nvc0, r600 + GL_ARB_draw_indirect on nvc0, radeonsi + GL_ARB_explicit_uniform_location (all drivers that support GLSL) + GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600 + GL_ARB_gpu_shader5 on i965/gen7, nvc0 + GL_ARB_multi_draw_indirect on nvc0, radeonsi + GL_ARB_sample_shading on radeonsi + GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe + GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi + GL_ARB_texture_barrier on nv50, nvc0, r300, r600, radeonsi + GL_ARB_texture_compression_bptc on i965/gen7+, nvc0, r600/evergreen+, radeonsi + GL_ARB_texture_cube_map_array on radeonsi + GL_ARB_texture_gather on r600, radeonsi + GL_ARB_texture_query_levels on nv50, nvc0, llvmpipe, r600, radeonsi, softpipe + GL_ARB_texture_query_lod on r600, radeonsi + GL_ARB_viewport_array on nvc0 + GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600 + GL_OES_compressed_ETC1_RGB8_texture on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe + GLX_MESA_query_renderer on nv30, nv50, nvc0, r300, r600, radeonsi, softpipe, llvmpipe + A new software rasterizer driver (kms_swrast_dri.so) that works with DRM drivers that don't have a full-fledged GEM (such as qxl or simpledrm) - Changes: Building of gallium-pipe disabled for now by upstream, see: http://cgit.freedesktop.org/mesa/mesa/commit/?h=10.3&id=07426ad1029c3505b809dc9eec104007fb623983 Nevertheless keep it around as it may get enabled again.- Update to version 10.3.0-RC1 * Mesa 10.3 brings many performance improvements, more OpenGL 4.x functionality, the VC4 Gallium3D driver, and much more. * supersedes U_mesa-glx-Reduce-error-log-level.patch- Package vdpau_r600 for ppc64le as well (bnc#893275)- u_Suppress-any-libGL-.-warnings-when-LIBGL_DEBUG-is-se.patch Suppress any "libGL:..." warnings when LIBGL_DEBUG == "quiet" (bnc#892896)- no longer add /usr/%{_lib}/dri/updates to DRI driver search path (FATE#317822)- Update to version 10.2.5 * Mesa 10.2.5 is a bug fix release which fixes bugs fixed since the 10.2.4 release- Reduce error log level for annoying dlopen messages (bnc#889391) U_mesa-glx-Reduce-error-log-level.patch- Update to version 10.2.4 * Mesa 10.2.4 is a bug fix release which fixes bugs fixed since the 10.2.3 release- Update to version 10.2.3 * Mesa 10.2.3 is a bug fix release which fixes bugs fixed since the 10.2.2 release - obsoletes u_mesa-gallium-llvmpipe-fix-SIGFPE.patch- Update to version 10.2.1 - Mesa 10.2.1 is an emergency release to fix a build failure added to 10.2 between 10.2-rc5 and the final release. - Mesa 10.2 is a feature release that includes many updates and enhancements. The full list is available in the release notes file in docs/relnotes/10.2.html.- Update to version 10.2-rc5 Another round of bugfixes towards the final 10.2- Fix zero-division with empty height (bnc#879462) u_mesa-gallium-llvmpipe-fix-SIGFPE.patch- Update to version 10.2-rc4: Another round of bugfixes towards the final 10.2- Update to 10.2-rc3 Even more bugfixes- no shared llvm libs on ppc64 - vdpau no longer enabled by default - xa or gallium-gbm implies gallium-loader- Update to 10.2-rc2: More bugfixes- Update to 10.2-rc1: - Remove U_gallium_util_add_missing_u_math_include.patch (patch27) - Remove U_nouveau_create_only_one_shared_screen.patch (patch28) - Remove U_nouveau_add_valid_range_tracking.patch (patch29) - Remove U_nouveau_fix_fence_waiting_logic.patch (patch30)- Add missing BuildRequires, remove old xorg-x11-*-devel packages- Include XA tracker sub packages on s390x- Clean up specfile - Turn negative arch checks into positive ones for non-default configure settings - libxsmfence is also available on ppc64le - Don't enable gallium-egl on ppc64 for now to work around llvm bug- Add U_gallium_util_add_missing_u_math_include.patch (patch27) - Add U_nouveau_create_only_one_shared_screen.patch (patch28) - Add U_nouveau_add_valid_range_tracking.patch (patch29) - Add U_nouveau_fix_fence_waiting_logic.patch (patch30) + https://bugzilla.novell.com/show_bug.cgi?id=866445 + https://bugs.freedesktop.org/show_bug.cgi?id=75279- Update to version 10.1: - New features: + GL_ARB_draw_indirect on i965. + GL_ARB_clear_buffer_object + GL_ARB_viewport_array on i965. + GL_ARB_map_buffer_alignment on all drivers that did not previously support it. + GL_AMD_shader_trinary_minmax. + GL_EXT_framebuffer_blit on r200 and radeon. + Reduced memory usage for display lists. + OpenGL 3.3 support on nv50, nvc0, r600 and radeonsi - Changes: + Removed support for the GL_MESA_texture_array extension.- Update to version 10.0.3 * Mesa 10.0.3 is a bug fix release which fixes bugs fixed since the 10.0.2 release- Enable freedreno gallium driver (Qualcomm Adreno)- Update to version 10.0.2 * Mesa 10.0.2 is a bug fix release which fixes bugs fixed since the 10.0.1 release.- Make proper use of %build and %install - Use verbose make rules- Fix filelist: /etc/drirc is now always installed- Update to version 10.0.1: This version of Mesa fixes the regression that Mesa 10.0 could not be loaded by any released version of the X server.- disable llvm support for ppc64le, llvm does not support ppc64le- disable the build of egl-wayland support on openSUSE 12.3, since Mesa 10.0 requires a higher wayland version than we have on openSUSE 12.3- Update to version 10.0.0: Mesa 10.0 has been released! Mesa 10.0 is a feature release that includes many updates and enhancements. The full list is available in the release notes file in docs/relnotes/10.0.html. - Remove libXvMC_{r300,softpipe} packages - Remove libvdpau_{r300,softpipe} packages - Bump libxatracker package version- Update to version 9.2.3 * st/mesa: move out of memory check in st_draw_vbo() * osmesa: fix broken triangle/line drawing when using float color buffer * Remove error when calling glGenQueries/glDeleteQueries while a query is active * Bump version to 9.2.3 * i965: CS writes/reads should use I915_GEM_INSTRUCTION * i965: Fix texture buffer rendering after a whole buffer replacement. * i965: Emit post-sync non-zero flush before 3DSTATE_GS_SVB_INDEX. * i965: Emit post-sync non-zero flush before 3DSTATE_DRAWING_RECTANGLE. * i965: Also guard 3DSTATE_DRAWING_RECTANGLE with a flush in blorp. * i965: Move post-sync non-zero flush for 3DSTATE_MULTISAMPLE. * i965: Also emit HIER_DEPTH and STENCIL packets when disabling depth. * i965: Also emit HiZ and Stencil packets when disabling depth on Gen6. * wayland: Don't rely on static variable for identifying wl_drm buffers * radeonsi: fix blitting the last 2 mipmap levels of compressed textures * meta: enable vertex attributes in the context of the newly created array object * mesa: fixes for MSVC 2013- Add support for m68k- no longer install install libvdpau_r300 subpackage by default and update descriptions of libvdpau_{nouveau,r600,radeonsi,softpipe} subpackages (bnc#847269)- install libvdpau_{nouveau,r300,r600,radeonsi} package on appropriate hardware by default (bnc#847269)- Update to version 9.2.2 * Valgrind error in program_resource_visitor::recursion, (fdo#69449) * glInvalidateFramebuffer fails with GL_INVALID_ENUM (fdo#70411) * svga: fix incorrect memcpy src in svga_buffer_upload_piecewise() * mesa: consolidate cube width=height error checking * mesa: Add missing switch break in invalidate_framebuffer_storage() * i965: Don't forget the cube map padding on gen5+. * mesa: Fix compiler warnings when ALIGN's alignment is "1 << value". * i965: Fix 3D texture layout by more literally copying from the spec. * glsl: Fix usage of the wrong union member in program_resource_visitor::recursion. * radeonsi: Use 'SI' as the LLVM processor for CIK on LLVM <= 3.3- Update to version 9.2.1 * Use of uninitialized stack variable with brw_search_cache() (fdo#66779) * Valgrind errors in mesa (fdo#68233) * Automatic mipmap generation with texture compression produces borders that fade to black (fdo#68250) * Unigine demo crash (fdo#68637) * GLSL ES: structs members can't have precision qualifiers anymore in 9.2 (fdo#68753) * Piglit tex-shadow2drect fails (fdo#69525) - Dropped U_radeon-winsys-pad-IBs-to-a-multiple-of-8-DWs.patch, U_wayland-egl-pc-require-wayland.patch and u_gallium-egl-gbm-use-wayland-cflags.patch they are included in this release- Enable llvmpipe on PPC64- Disable u_mesa-8.0-llvmpipe-shmget.patch, u_mesa-8.0.1-fix-16bpp.patch since these are considered wrong by the author - remove libIndirectGL (packages), since it is most likely no longer used by anyone ... - use --enable-osmesa, since we no longer have this extra build for libIndirectGL- Added U_radeon-winsys-pad-IBs-to-a-multiple-of-8-DWs.patch from upstream -- aligns the gfx, compute, and dma IBs to 8 DW boundries. Additionally, r6xx hardware requires at least 4 DW alignment to avoid a hw bug. This also aligns the DMA IBs to 8 DW which is required for the DMA engine.- updated to latest available version of * u_mesa-8.0-llvmpipe-shmget.patch * u_mesa-8.0.1-fix-16bpp.patch and applying it now in the opposite order.- wayland-egl-pc-require-wayland is now mainline- drirc is only installed if there are hardware DRI drivers- Remove custom drirc, ship the upstream drirc- Drop upstreamed patches as proposed by Johannes Obermayr: + Patch14: u_mesa-glapi_dispatch.patch Upstream: http://cgit.freedesktop.org/mesa/mesa/commit/?id=5ea43e6 + Patch17: u_mesa-9.0-i965-Make-sure-we-do-render-between-two-hiz-flushes.patch Upstream: http://cgit.freedesktop.org/mesa/mesa/commit/?id=1dfea55- u_wayland-egl-pc-require-wayland.patch: after finding wayland for egl, make sure its pkconfig is used as well.- Enable llvmpipe and xa on s390x- Update to final version 9.2: Mesa 9.2 has been released! Mesa 9.2 is a feature release that includes many updates and enhancements. - New features: + GL_ARB_shading_language_420pack in all drivers that support GLSL 1.30. + GL_ARB_texture_buffer_range + GL_ARB_texture_multisample + GL_ARB_texture_storage_multisample + GL_ARB_texture_query_lod + Enable GL_ARB_texture_storage on radeon, r200, and nouveau + GL_EXT_discard_framebuffer in all OpenGL ES (all versions) drivers + GL_EXT_framebuffer_multisample_blit_scaled on i965 + Added new freedreno gallium driver + OSMesa interface for gallium llvmpipe/softpipe drivers + Gallium Heads-Up Display (HUD) feature for performance monitoring + Added support for UVD (2.2 and 3.0) video decoding on r600g and radeonsi through VDPAU (requires Kernel 3.10 or later) - Changes: + Removed d3d1x state tracker (unused, unmaintained and broken) + Removed GL_EXT_clip_volume_hint because no driver had enabled it since 2007. + Removed GL_MESA_resize_buffers because it was only really implemented by the (unsupported) GDI driver. + GL_EXT_separate_shader_objects has been removed from all Gallium drivers, because it disallows a critical GLSL shader optimization. GL_ARB_separate_shader_objects doesn't have this issue. + i965 Gen6+ requires Kernel 3.6 or later. (92d2f5a)- Stop versioning libgbm1/devel and libwayland-egl/devel by itself, they now follow general Mesa version- Fix baselibs from previous change (there is no Mesa-libEGL1-devel), but Mesa-libEGL-devel- Update to 9.2 rc2 * Documentation, glsl and buildsystem fixes since rc1 - baselibs.conf cleanup: adjusted to current spec- Update to 9.2 rc1 * bugfixes over previous snapshot- fix build on armv7- Update to new snapshot from 9.2 branch: * various bugfixes since the previous snapshot * i965 Gen6+ requires Kernel 3.6 or later * Added support for UVD (2.2 and 3.0) video decoding on r600g and radeonsi through VDPAU (requires Kernel 3.10 or later)- Don't enable gallium-egl without Gallium - Enable llvm_r600 only on %ix86 x86_64- Make a symlink to libGL.so.1.2 for compatibility (bnc#809359, bnc#831306) - u_mesa-9.0-i965-Make-sure-we-do-render-between-two-hiz-flushes.patch * Prevent hangs with rc6. (bnc#804910, bnc#831306)- adjust filelist so powerpc build could succeed - disable llvm_r600 for powerpc for now.- The llvm with the R600 backend is finally in Factory, lets use it :)- Update to 9.2 snapshot: * New features: * Mesa 9.2 implements the OpenGL 3.1 API - OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported * GL_ARB_texture_buffer_range * GL_ARB_texture_multisample * GL_ARB_texture_storage_multisample * GL_ARB_texture_query_lod * Enable GL_ARB_texture_storage on radeon, r200, and nouveau * Added new freedreno gallium driver * OSMesa interface for gallium llvmpipe/softpipe drivers * Gallium Heads-Up Display (HUD) feature for performance monitoring * Changes: * Removed d3d1x state tracker (unused, unmaintained and broken) * Removed GL_EXT_clip_volume_hint because no driver had enabled it since 2007. * Removed GL_MESA_resize_buffers because it was only really implemented by the (unsupported) GDI driver. * GL_EXT_separate_shader_objects has been removed from all Gallium drivers, because it disallows a critical GLSL shader optimization. GL_ARB_separate_shader_objects doesn't have this issue. - Unlock radeonsi libvdpau - Enable gallium egl - added U_gallium-egl-gbm-use-wayland-cflags.patch, needed so gbm uses pkgconfig flags, instead of relying on "common" wayland dir - Added llvm_r600 define, for enableing llvm shared-libs and r600-llvm-compiler. Off for now, until we have fixed llvm- Update to Mesa 9.1.4: * [bisected i965] Bus error (core dumped) on oglc texdecaltile (fdo#37871) * egl/opengles1/tri_x11 renders wrong (fdo#42182) * [SNB IVB HSW] mesa demo test texleak bus error (fdo#44958) * [snb] crash in texsubimage to a large atlas in clutter (fdo#53494) * glDrawElements segfault when compiled into display list (fdo#60518) * src/mesa/drivers/dri/common/xmlpool.h:96:29: fatal error: xmlpool/options.h (fdo#61821) * r300g regression (RV380): Strange rendering of light sources in Penumbra (bisected) (fdo#63520) * [HSW] support new haswell graphics [8086:0a2e] (fdo#63701) * [gm45, bisected] some piglit glsl 1.10 built-in-functions tests crash (fdo#64727) * [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1374 (fdo#64745) * [llvmpipe] SIGSEGV src/gallium/state_trackers/glx/xlib/glx_api.c:1363 (fdo#64934) * segfault in _mesa_get_format_datatype and _mesa_get_color_read_type when state dumping with glretrace (fdo#65173) - Droped llvm-3.3.patch, it's included in this release- fixed compilation against latest lvm: llvm-3.3.patch- update to Mesa 9.1.3: * Second Life viewers from release 2.7.4.235167 to the last 3.4.0.264911 crash on start. (fdo#39251) * [wine] GLX_DONT_CARE does not work for GLX_DRAWABLE_TYPE or GLX_RENDER_TYPE (fdo#47478) * [SNB bisected] SNB hang with rc6 and hiz on glxgears (and other GL apps) immediately after xinit. (fdo#56416) * [GLSL1.40 IVB/HSW]Piglit spec/glsl-1.40/compiler_built-in-functions/inverse-mat2.frag fails (fdo#57436) * [ivb] Mesa 9.1 performance regression on KWin's Lanczos shader (fdo#61554) * abort is an incredibly not-smart way to handle IR validation (fdo#61773) * solaris build broken with missing ffsll (fdo#62868) * glXChooseFBConfig with GLX_DRAWABLE_TYPE, GLX_DONT_CARE fails (fdo#62999) * EGL X11 Regression: Maximum swap interval is 0 (worked with 9.0) (fdo#63078) * [i965 Bisected]Ogles1conform/Ogles2conform/Ogles3conform cases segfault (fdo#63447) * [SNB 9.1 Bisected]Ogles2conform GL2ExtensionTests/depth_texture_cube_map/depth_texture_cube_map.test fail (fdo#64662)- update to Mesa 9.1.2: * [965gm] green artifacts when using GLSL in XBMC (fdo#44567) * many new symbols in libxatracker after recent automake work (fdo#59238) * [SNB/IVB/HSW Bisected]Oglc draw-buffers2(advanced.blending.none) segfault (fdo#59445) * [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails (fdo#59495) * [r300g] Unigine Heaven 3.0: all objects are black (fdo#60503) * Firefox 18.0.2 Crash On Nvidia GeForce2 (fdo#60510) * [SNB Bisected] kwin_gles screen corruption (fdo#61197) * [IVB] corrupt rendering with UBOs (fdo#61317) * glEdgeFlag can't be set to false (fdo#61395) * nullpointer dereference causes xorg-server segfault when nouveau DRI driver is loaded (fdo#61947) * llvmpipe: Fragment Shader with "return" in main causes back output (fdo#62357) * other bugfixes - Drop u_remove-os-abi-tag.patch, fdo#26663 is fixed with this release- do not build x86* specific drivers on ARM, only enable nouveau,swrast,svga for ARM platforms- fix baselibs.conf- Don't enable xa on ppc and ppc64 - Fix glapi_dispatch #bfo56710 (u_mesa-glapi_dispatch.patch)- update to Mesa 9.1.1: a bugfix release * [GM45] mesa demos spriteblast render incorrectly (fdo#30232) * [gles2] Ironlake: gl_PointCoord takes no effect for point sprites (fdo#32429) * Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb() (fdo#38086) * [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments (fdo#57121) * Garbled UI in Team Fortress 2 and Counter-Strike: Source (fdo#58042) * Texture flicker with fragment shader (fdo#58960) * [i965]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails (fdo#59495) * [IVB] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing (fdo#59783) * build - libvdpau_softpipe fails at runtime. (fdo#60121) * gbm_dri_bo_create fails to initialize bo->base.base.format (fdo#60143) * Corruption with DMA ring on cayman (fdo#60802) * r600g: add htile support cause gpu lockup in Dishonored wine. (fdo#60848) * [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression (fdo#60938) * alloc_layout_array tx * ty assertion failure when making pbuffer current (fdo#61012) * Segfault in glBitmap when called with PBO source (fdo#61026)- Added Download Link to Source section in spec file- Update to Mesa 9.1: Mesa 9.1 implements the OpenGL 3.1 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don't support all the features required in OpenGL 3.1. OpenGL 3.1 is only available if requested at context creation because GL_ARB_compatibility is not supported. - New features: + GL_ARB_map_buffer_alignment + GL_ARB_texture_cube_map_array - Changes: + Removed VAAPI state tracker (unmaintained and broken) + Removed i965's broken hardware implementation of GL_NV_vertex_program + Removed swrast support for GL_NV_vertex_program + Removed swrast support for GL_NV_fragment_program + Removed OpenVMS support (unmaintained and broken) - Changes to package(s): + Rename libwayland-egl1-devel -> libwayland-egl-devel + Add a GLES3 Development package + Removed patches: Mesa-nodate.diff (patch1) No dates are put into the build anymore U_glx-fix-glGetTexLevelParameteriv-for-indirect-render.patch (patch18) Included in this release + Remove BuildRequires we dont need: http://cgit.freedesktop.org/mesa/mesa/commit/?id= af6aeae4e1286a8858e040602db338de6a1367dc + Update Required package versions- only enable swrast for aarch64 for now- fix_glx_indirect_reply_bfo#59876.diff * GLX replies are parsed incorrectly when using libxcb and AIGLX, happens for most replies where data is embedded in the header. (bfo#59876, bnc#802718)- update to Mesa 9.0.3: a bugfix release * Pink artifacts on objects in the distance in ETQW/Quake 4 (fdo#25201) * configure: Doesn't check for python libxml2 (fdo#31598) * [softpipe] piglit glsl-max-varyings regression (fdo#40404) * [bisected] Oglc pxconv-gettex(basic.allCases) regressed (fdo#47220) * [bisected i965]Oglc shad-compiler(advanced.TestLessThani) regressed(fdo#48629) * [swrast] piglit fbo-generatemipmap-filtering regression (fdo#54240) * [sandybridge][uxa] graphics very glitchy and always flickering (fdo#56920) * [GM45] Chrome experiment "Stars" crash: brw_fs_emit.cpp:708: brw_reg brw_reg_from_fs_reg(fs_reg*): Assertion „!"not reached"“ failed. (fdo#57166) * build test failure: nouveau_fbo.c:198:3: error: too few arguments to function 'nouveau_renderbuffer_del' (fdo#57746) * [swrast] Mesa 9.1-devel implementation error: Unable to delete renderbuffer, no context (fdo#57754) * [IVB] Graphical glitches in 0 A.D (fdo#58680) * [softpipe] util/u_tile.c:795:pipe_put_tile_z: Assertion `0' failed. (fdo#58972) * [bisected] Mesa build fails: clientattrib.c:33:22: fatal error: indirect.h: No such file or directory (fdo#59364) * [ILK/SNB/IVB Bisected]Oglc vertexshader(advanced.TestLightsTwoSided) causes GPU hung (fdo#59700) * [swrast] piglit ext_framebuffer_multisample-interpolation 0 centroid-edges regression (fdo#59873) * [Bisected]Piglit glx_extension_string_sanity fail (fdo#60052) * Planeshift: triangles where grass would be (fdo#60172)- enable build of subpackage libwayland-egl1- update to Mesa 9.0.2: a bugfix release * [KMS] mesa demo spectex broken on rv280 (fdo#22576) * KMS/R200: Bad shading in NWN since Mesa rewrite (fdo#26809) * [bisected regression] Oglc fbo(negative.invalidParams3) Segmentation fault (fdo#45877) * st_glsl_to_tgsi.cpp:4006:dst_register: Assertion `index < VERT_RESULT_MAX' failed (fdo#54402) * Memoryleak with glPopAttrib only on Intel GM45 (fdo#55175) * glcpp accepts junk after #else/#elif/#endif tokens (fdo#56442) * EGL sets error to EGL_SUCCESS when DRI driver fails to create context (fdo#56706) * Webgl conformance shader-with-non-reserved-words crash. (fdo#57622) * r200: Culling is broken when rendering to an FBO (fdo#57842) * r300g: blend sfactor=GL_DST_COLOR fails with FBOs (fdo#57984) * [llvmpipe] src/gallium/auxiliary/gallivm/lp_bld_tgsi_info.c:75:analyse_src: Assertion `src->Index < (sizeof(ctx->imm)/sizeof((ctx->imm)[0]))' failed. (fdo#58545) * src/glsl/tests/Makefile.am missing $(top_srcdir)/include (fdo#59383)- reverted removing Libs.private/Requires.private in pkgconfig files- enable llvm backend also for ARM- Add requires for Mesa to Mesa-libGL1 in baselibs.conf * Mesa required for many applications in wine * wine-32bit pulls through Mesa-libGL1-32bit without Mesa-32bit- Remove Requires.private and Libs.private from *.pc files * Both are needed only for static linking * This package provides only shared libraries * the rpm pkgconfig dependency generator considers "Requires.private" a valid dependency even though there are no static libraries in the packages * This cause bloat and hides broken "buildRequires" in other packages.- Remove unrecognized configure option "--disable-glu"- Update to Version 9.0.1 * bug fix release- improved packages descriptions- Update to version 9.0: Mesa 9.0 has been released. Mesa 9.0 is a feature release. "The" big feature is the availability of OpenGL 3.1 on some supported hardware. + Remove the Git Commit ID- Update the Mesa 9.0 Git Snapshot + Add the Git CommitID to the buildscript + Minor cleanup of the buildscript- removed any .la file - moved libglapi.so from Mesa-devel to Mesa-libglapi-devel package; Mesa-devel requires Mesa-libglapi-devel package anyway- fixed libOSMesa packaging (only a dangling symlink has been packaged)- fix baselibs.conf after package split- instead of using "make install" for installing libIndirectGL/ libOSMesa, do install these libs manually, so we no longer end up with linking *everything* against libIndirectGL (instead of having it correctly linked against GL!)- Update to 8.1 prerelease: + Added radeonsi to the dri drivers for x86/x86_64 + Rewrite the configuration parts of the spec file + Changed u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch to apply! + Changed u_remove-os-abi-tag.patch to apply! (Removed parts of it) + Changed u_mesa-8.0.1-fix-16bpp.patch to apply! (Removed parts of it) + Remove upstreamed patches: (double checked) - upstream-llvm-patch.diff - U_i965-gen7-Reduce-GT1-WM-thread-count-according-to-up.patch- Add u_mesa-8.0-llvmpipe-shmget.patch (Fedora): use shmget under llvmpipe, if available (bnc#766498). - Update u_mesa-8.0.1-fix-16bpp.patch to work with shmget patch.- U_i965-gen7-Reduce-GT1-WM-thread-count-according-to-up.patch * Fix GPU hang with IVB GT1 desktop (bnc#775048)- Update to Version 8.0.4 (minor bugfix release) - Back to bz2 tarballs- remove buildrequire on vim, it creates a pretty big cycle for no (obvious) benefit- enabled build of XvMC/VDPAU state trackers for Nouveau, R300, R600, Softpipe (Software implementation)- u_remove-os-abi-tag.patch * Remove OS ABI tag from libGL, so it is no longer preferred over libGLs without OS ABI tag (bnc#765294, fdo#26663)- let libGL1-Mesa require Mesa, since that package includes the DRI drivers (including the "swrast" DRI driver for software rendering) (bnc#765241)- Add u_mesa-8.0.1-fix-16bpp.patch (Fedora): fix 16bpp mode under llvmpipe.- added configure options "--enable-gbm --enable-glx-tls" (required for glamor support)- libxatracker is also not built on ppc*.- Trivial change to Version 8.0.3; tarball from here: http://cgit.freedesktop.org/mesa/mesa/snapshot/mesa-8.0.3.tar.gz- fix build on platforms without gallium (s390 & arm)- Added patches from upstream Master to enable building with llvm 3.1- For full OpenGL 3.0 compliance, it is necessary to have floating-point textures, so Mesa is now compiled with "--enable-texture-float" parameter to have OpenGL 3.0 support. - disabling glut/glw no longer required since it's no longer shipped with Mesa- Enable xa state tracker and svga gallium drivers (vmwgfx stack)- use same dri drivers on ia64 as on ppc (no drm_intel)-- Updated software rasterizer to use llvmpipe the advanced, - multithreaded,software rasterizer if availaible for that - archetecture (ie. X86/X86-64).- Adjust baselibs.conf for OSMesa soname change- U_gallium-rtasm-properly-detect-SSE-and-SSE2.patch * gallium/rtasm: properly detect SSE and SSE2; this should fix crashes on ancient processors. (bnc#728737)- fix baselibs.conf after update of libOSMesa - do not put the date in generated code, this breaks build-compare for little to no gain as we know the build date from rpm header- Switch software rasterizer to llvmpipe (gallium driver now) * Performance improvement especially on multicore system. - minimal specfile cleanup- only require drm_intel on intel.- Update to Mesa 8.0.1 * Removed all DRI drivers that did not support DRI2. Specifically, i810, mach64, mga, r128, savage, sis, tdfx, and unichrome were removed. * Removed all remnants of paletted texture support. As required by desktop OpenGL, GL_COLOR_INDEX data can still be uploaded to a color (e.g., RGBA) texture. However, the data cannot be stored internally as color-index. * Removed support for GL_APPLE_client_storage extension. * Removed the classic Mesa r300 and r600 drivers, which are superseded by the gallium drivers for this hardware. * Removed the dead Gallium i965, cell and failover drivers, which were either broken and with nobody in sight to fix the situation or deprecated. - obsoletes u_GLX-SWrast-Make-GLX-with-SWrast-enabled-work-on-olde.patch (git commit #63a6fd6603574c1c01324fbeb0863e39d3864c16) - obsoletes U_Mesa-7.11-llvm3.patch - obsoletes Mesa-llvm-3.0.patch - disabled u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch for now (obsolete as well?)- use --enable-shared-dricore, saves ~33 MB- readded build of non-gallium nouveau driver ("nouveau_vieux") to support again older NVIDIA GPUs- fix requires of devel package in moving the %package before the other packages that have custom versions. %version in rpm is tricky - it's the _last_ version before the macro, not the main one.- Split shared libraries per shlib pol.- Update dependencies according to configure.ac, use pkgconfig symbols - Parallel build with %_smp_mflags - Remove redundant tags/sections- fixed buildreqs due to splitted xorg-x11-libs- add automake as buildrequire to avoid implicit dependency- Update to Mesa 7.11.1 * U_glx-ignore-BadRequest-errors-from-DRI2Connect.diff included- Update Mesa-llvm-3.0.patch again to fix compilation- Update Mesa-llvm-3.0.patch for new llvm snapshot- Fix build with newest llvm, fdo#40754- Fix build with Factory- revert previous change since it actually *broke* the build with Factory- Fix build with Factory too- Fix openSUSE 11.3 11.4 build- Update to Mesa 7.11 final- llvm is only available for *x86* currently- add fix for bfo #28125 (DRI2 prevents indirect glx)- Obsolete Mesa-nouveau3d (included in standard Mesa package now) - Also nuke from baselibs.conf- Update to Mesa 7.11-rc3 - U_Mesa-7.11-llvm3.patch: fix compatibility with llvm 3.0 (and pre-releases) - gallium is now required for r300, r600 - nouveau is now built by default (except on < OS11.3)- Also let ppc64 build the noveau driver, fixing build on ppc64.- Update Mesa 7.10.3 * Few crashes and rendering fixes.- libdrm-2.4.26-nouveau.diff * Fixes build of Mesa 7.10.2 nouveau driver with libdrm 2.4.26 (fdo #35562)- Don't unpack MesaDemos during build; it's not needed any more.- u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch: Update this patch closing a giant memory leak.- Replace patches: * add: u_GLX-SWrast-Make-GLX-with-SWrast-enabled-work-on-olde.patch This patch falls back to indirect rendering if SWrast doesn't work with older Xservers as no common configs/visuals can be found. * remove: Mesa_indirect_old_xserver_compatibility.diff this patch is superseded. * rename: 0001-Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch to u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch- Remove: intel-add-gem-string.patch This patch was barking up the wrong tree anyway. As discussed with Martin Grässlin from the Kwin project a patch from the upstream git master has been cherry-picked and added to kdebase4-workspace which makes this patch unneciessary. The patch to Kwin will become obsolete once Kwin is updated, this will be noticed easily in kdebase4-workspace.- Fix the driver directory search path in the spec file. This makes dri_driver_dir.diff obsolete.- Add intel-add-gem-string.patch: Add back "GEM" string to Intel driver's version output to fix OpenGL effects in kwin.- Add packaging information for GLES2 devel files.- Add GLES2 support.- Update to 7.10.2 * Many crash and rendering fixes * Fixes bug 678264 (Xserver crash with radeon/radeonhd UMS)- Enable gallium driver for radeon and r600- update to 7.10 final- Update pre-7.10 state (git 96685a6) Fixes two screensaver GPU crashes on SandyBridge (xorg #32683)- Update full mesa stack to pre-7.10 (git 32218e4). Fixes most of intel SandyBridge rendering issues. - Set Mesa version to 7.9.801 - obsoletes commit-d316391.diff - adjusted 0001-Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch- 0001-Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch * Fix crash in swrast when setting a texture for a pixmap (bnc #641297) - readd swrastg DRI driver- exclude swrastg DRI driver (bnc #641297)- --enable-gallium-nouveau also for PowerPC.- commit-d316391.diff * i965: Fix gen6 pointsize handling to match pre-gen6. Fixes point-line-no-cull (bfo #30532)- MesaLib 7.9 - obsoletes commit-73dab75.diff- commit-73dab75.diff * i965: fallback lineloop on sandybridge for now (bfo #30420, comment #8)- updated to MesaLib 7.9-RC2- updated to MesaLib 7.9-RC1- Mesa git master #83f5f50 (2010-09-14) - obsoletes commit-4ebf07a.diff- Mesa git master #fd328a (2010-09-11) - commit-4ebf07a.diff * glx: Don't destroy DRI2 drawables for legacy glx drawables (bfo #30109)- use TALLOC_LIBS/TALLOC_CFLAGS env. variables which obsolete the requirement for a patched libtalloc-devel package, i.e. talloc.pc is no longer required.- Mesa git master #2dfd348 (2010-08-28) - obsoletes libdrm_nouveau.diff.bz2, mesa-commit-06c72da.diff - adjusted Mesa_indirect_old_xserver_compatibility.diff, dri_driver_dir.diff - added libtalloc-devel bison flex libxml2-python to BuildRequires - pkgconfig file for egl- reenable build of mga DRI driver (bnc #466635)- bnc #620037 * create nouveau_vieux_dri.so * add libdrm_nouveau.diff * separate Mesa-nouveau3d package - fix some RPMLINT warnings- Mesa 7.8.2 * Various i965 and i915 driver fixes. - adjusted Mesa_indirect_old_xserver_compatibility.diff, egl-buildfix.diff- sis does not work on hppa as well- mesa-commit-06c72da.diff * intel: Update renderbuffers unconditionally in intelSetTexBuffer2() (bnc #610323)- Mesa_indirect_old_xserver_compatibility.diff (revival) Workaround for enabling indirect rendering to older Xservers (bnc #469280, bnc #600672).- removed legal check since affected source files no longer exist - removed obsolete missing_Makefile.diff - specfile cleanup- Mesa 7.8.1 * The primary purpose of this release is to fix a significant error in Mesa's copy of glxext.h and the libGL code that uses it. The release also contains some other bug fixes.- update to 7.8 final release- use 7.8-rc1 tarballs- update to 7.8 - dos, ggi and classic svga drivers removed along with their header files - re-enable nouveau driver- due to libdrm update disable build of nouveau driver for now (needs newer Mesa sources from git master)- fix build for ppc- Mesa 7.7 final release- Mesa 7.7 RC3 * more bug fixes- add baselibs.conf as a source - enable parallel building - build drivers for SPARC- Mesa 7.7 RC2 * more bug fixes- Mesa 7.7 RC1 * New features - VMware "SVGA" Gallium driver. This is a Gallium3D driver which targets the VMware virtual graphics device. It allows Linux OpenGL guest applications to utilize the 3D graphics hardware of the host operating system. - GL_ARB_draw_elements_base_vertex (supported in Intel i965 and software drivers) - GL_ARB_depth_clamp (supported in Intel i965 DRI and software drivers) - GL_NV_depth_clamp (supported in Intel i965 DRI and software drivers) - GL_ARB_provoking_vertex (same as GL_EXT_provoking_vertex) - Wavefront .obj file loader/viewer demo (progs/demos/ objviewer) * Bug fixes - Many assorted i965 driver fixes. - Many r300-gallium driver fixes; this driver is now considered unstable-quality instead of experimental-quality. * Changes - New Mesa texture/surface format infrastructure - Removed some unused Mesa device driver hooks- Add -DNDEBUG to CFLAGS. It's unfortunate, but a few newly added assert()s for testing memory leaks trigger in this release. But having memory leaks is less problematic than crashing compiz.- Mesa 7.6 * OpenVG front-end (state tracker for Gallium). This was written by Zack Rusin at Tungsten Graphics. * GL_ARB_vertex_array_object and GL_APPLE_vertex_array_object extensions (supported in Gallium drivers, Intel DRI drivers, and software drivers) * GL_ARB_copy_buffer extension (supported in Gallium drivers, Intel DRI drivers, and software drivers) * GL_ARB_map_buffer_range extension (supported in Gallium drivers, Intel DRI drivers, and software drivers) * GL_ARB_seamless_cube_map extension (supported in software drivers and i965 drivers) * GL_ARB_vertex_array_bgra (ARB synonym for GL_EXT_vertex_array_bgra) * GL_ARB_sync (supported in software drivers and Intel DRI drivers) * GL_EXT_provoking_vertex extension (supported in Gallium, i915, i965, and software drivers) * Rewritten radeon/r200/r300 driver using a buffer manager * radeon/r200/r300 GL_EXT_framebuffer_object support when used with kernel memory manager * radeon/r200/r300 support for GL_ARB_occlusion_query * r300 driver supports OpenGL 1.5 * r300 driver support for GL_EXT_vertex_array_bgra, GL_EXT_texture_sRGB * i915/945 driver support for GL_ARB_point_sprite, GL_EXT_stencil_two_side and GL_ATI_separate_stencil extensions * Rewritten assembler for GL_ARB_vertex_program / GL_ARB_fragment_program. * Added configure --with-max-width=W, --with-max-height=H options to specify max framebuffer, viewport size. * Initial version of Gallium llvmpipe driver. This is a new driver based on LLVM which makes exensive use of run-time code generation. This is an "alpha" stage driver. See the src/gallium/drivers/llvmpipe/README file for more information. * i965 DRI driver fixes, including support for "unlimited" size constant buffers (GLSL uniforms)- Mesa 7.5.1 * bug-fix release fixing issues found since the 7.5.1 release. - Detect B43 chipset in Intel driver - Assorted bug fixes for i965/i945 drivers - Fixed Gallium glDrawPixels(GL_STENCIL_INDEX) failure. - Fixed GLSL linker/preprocessor version directive issue seen in Wine (such as bug 23946) - glUseProgram() is now compiled into display lists (bug 23746). - glUniform functions are now compiled into display lists - Auto mipmap generation didn't work reliably with Gallium. - Fixed random number usage in GLX code. - Fixed invalid GL_OUT_OF_MEMORY error sometimes raised by glTexSubImage2D when using Gallium.- no longer package glew headers in Mesa-devel, which caused file conflicts with glew-devel (bnc #538344)- Mesa 7.5.1 * bug-fix release fixing issues found since the 7.5 release.- add ARM variant to configure- Mesa-devel should require libdrm-devel (bnc #527097)- Mesa 7.5 * new features like e.g. Gallium3D * various bug fixes * removed some GL_SGIX_* extensions, which have been superseded by ARB versions - obsoletes mesa-commit-88b702e.diff, mesa-commit-954dfba.diff, intel_release_static_region.patch- Mesa 7.4.4 * Fixed i965/i915 segfault in screen destruction (bfo #22408) - adjusted intel_release_static_region.patch - obsoletes Mesa-intel_unref_fb.patch- Mesa-intel_unref_fb.patch * intel: call _mesa_unreference_framebuffer() in intelDestroyBuffer(). This was a call to _mesa_reference_framebuffer(ptr, NULL) but the NULL pointer is incorrect in Mesa 7.4.x. Fixes a failed assertion during screen tear-down.- Mesa 7.4.3 * Fixed texture object reference counting bug (bug 21756) * Allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENT point (SF bug 2793846) * Added missing glGet case for GL_VERTEX_ARRAY_BINDING_APPLE * Fixed some OSMesa build issues * Fixed a vertex buffer object crash * Fixed broken glTexImage3D() when image type = GL_BITMAP * Fixed some GLSL preprocessor bugs * Fixed framebuffer mem leak in i945/i965 DRI drivers * Fixed texture coordinate repeat bug in swrast (bug 21872) * Fixed incorrect viewport clamping (lower bound is zero, not one) * GLX fix for glean's makeCurrent test case - obsoletes reverted applied mesa_7_4_branch-commit-63cde0e.diff- mesa_7_4_branch-commit-63cde0e.diff * commit, which introduced a regression; revert it (bnc #504578)- Mesa 7.4.2 * Fixed segfault when rendering to front buffer with DRI 1. * Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and filter mode = GL_LINEAR. (bug 21461) * Fixed texture object mem leak during context destruction. * Fixed a state validation bug in glCopyTex[Sub]Image() * Fixed some i965 GLSL bugs. * Fixed an R300 driver texture object bad memory reference.- no longer package static libGL/libGLU; can't work any longer due to static X libraries having been removed- Mesa 7.4.1 * Fixed a two-sided lighting bug in fixed-function-to-GPU code generation * Fixed some Darwin issues (Jeremy Huddleston) * Indexing the GLSL gl_EyePlane[] or gl_ObjectPlane[] arrays with a variable was broken, bug 20986 * Fixed incorrect texture unit bias in TXB instruction * glTexParameter settings weren't always propogated to drivers * Assorted vertex/fragment program bug fixes * Fixed point rendering in software rasterizer * Fixed potential deadlock in object hash functions * Fix a couple bugs surrounding front-buffer rendering with DRI2, but this is not quite complete. * Fixed glPopAttrib() bug when restoring user clip planes- Mesa 7.4 (final) * This is a stable release that just fixes bugs since the 7.3 release.- Mesa 7.4-rc2 * more patches cherry-picked from the master branch- Mesa 7.4-rc1- mesa-commit-954dfba.diff * i965: bump texture limit to 4kx4k (bfo #18100) * obsoletes i965-GL_MAX_TEXTURE_SIZE-4096.diff - mesa-commit-88b702e.diff * i965: Eric Anholt's patch for bumping up texture sizes (bfo #18100)cloud126 1504700339  !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~17.0.5-176.117.0.5-176.117.0.5GLgl.hgl_mangle.hglcorearb.hglext.hglx.hglx_mangle.hglxext.hlibGL.sogl.pcglAccum.3gl.gzglActiveTextureARB.3gl.gzglAlphaFunc.3gl.gzglAreTexturesResident.3gl.gzglArrayElement.3gl.gzglBegin.3gl.gzglBindTexture.3gl.gzglBitmap.3gl.gzglBlendColor.3gl.gzglBlendEquation.3gl.gzglBlendFunc.3gl.gzglCallList.3gl.gzglCallLists.3gl.gzglClear.3gl.gzglClearAccum.3gl.gzglClearColor.3gl.gzglClearDepth.3gl.gzglClearIndex.3gl.gzglClearStencil.3gl.gzglClientActiveTextureARB.3gl.gzglClipPlane.3gl.gzglColor.3gl.gzglColor3b.3gl.gzglColor3bv.3gl.gzglColor3d.3gl.gzglColor3dv.3gl.gzglColor3f.3gl.gzglColor3fv.3gl.gzglColor3i.3gl.gzglColor3iv.3gl.gzglColor3s.3gl.gzglColor3sv.3gl.gzglColor3ub.3gl.gzglColor3ubv.3gl.gzglColor3ui.3gl.gzglColor3uiv.3gl.gzglColor3us.3gl.gzglColor3usv.3gl.gzglColor4b.3gl.gzglColor4bv.3gl.gzglColor4d.3gl.gzglColor4dv.3gl.gzglColor4f.3gl.gzglColor4fv.3gl.gzglColor4i.3gl.gzglColor4iv.3gl.gzglColor4s.3gl.gzglColor4sv.3gl.gzglColor4ub.3gl.gzglColor4ubv.3gl.gzglColor4ui.3gl.gzglColor4uiv.3gl.gzglColor4us.3gl.gzglColor4usv.3gl.gzglColorMask.3gl.gzglColorMaterial.3gl.gzglColorPointer.3gl.gzglColorSubTable.3gl.gzglColorTable.3gl.gzglColorTableParameter.3gl.gzglColorTableParameterfv.3gl.gzglColorTableParameteriv.3gl.gzglConvolutionFilter1D.3gl.gzglConvolutionFilter2D.3gl.gzglConvolutionParameter.3gl.gzglCopyColorSubTable.3gl.gzglCopyColorTable.3gl.gzglCopyConvolutionFilter1D.3gl.gzglCopyConvolutionFilter2D.3gl.gzglCopyPixels.3gl.gzglCopyTexImage1D.3gl.gzglCopyTexImage2D.3gl.gzglCopyTexSubImage1D.3gl.gzglCopyTexSubImage2D.3gl.gzglCopyTexSubImage3D.3gl.gzglCullFace.3gl.gzglDeleteLists.3gl.gzglDeleteTextures.3gl.gzglDepthFunc.3gl.gzglDepthMask.3gl.gzglDepthRange.3gl.gzglDisable.3gl.gzglDisableClientState.3gl.gzglDrawArrays.3gl.gzglDrawBuffer.3gl.gzglDrawElements.3gl.gzglDrawPixels.3gl.gzglDrawRangeElements.3gl.gzglEdgeFlag.3gl.gzglEdgeFlagPointer.3gl.gzglEdgeFlagv.3gl.gzglEnable.3gl.gzglEnableClientState.3gl.gzglEnd.3gl.gzglEndList.3gl.gzglEvalCoord.3gl.gzglEvalCoord1d.3gl.gzglEvalCoord1dv.3gl.gzglEvalCoord1fv.3gl.gzglEvalCoord2d.3gl.gzglEvalCoord2dv.3gl.gzglEvalCoord2f.3gl.gzglEvalCoord2fv.3gl.gzglEvalMesh.3gl.gzglEvalMesh1.3gl.gzglEvalMesh2.3gl.gzglEvalPoint.3gl.gzglEvalPoint1.3gl.gzglEvalPoint2.3gl.gzglFeedbackBuffer.3gl.gzglFinish.3gl.gzglFlush.3gl.gzglFog.3gl.gzglFogf.3gl.gzglFogfv.3gl.gzglFogi.3gl.gzglFogiv.3gl.gzglFrontFace.3gl.gzglFrustum.3gl.gzglGenLists.3gl.gzglGenTextures.3gl.gzglGet.3gl.gzglGetBooleanv.3gl.gzglGetClipPlane.3gl.gzglGetColorTable.3gl.gzglGetColorTableParameter.3gl.gzglGetColorTableParameterfv.3gl.gzglGetColorTableParameteriv.3gl.gzglGetConvolutionFilter.3gl.gzglGetConvolutionParameter.3gl.gzglGetDoublev.3gl.gzglGetError.3gl.gzglGetFloatv.3gl.gzglGetHistogram.3gl.gzglGetHistogramParameter.3gl.gzglGetIntegerv.3gl.gzglGetLight.3gl.gzglGetLightfv.3gl.gzglGetLightiv.3gl.gzglGetMap.3gl.gzglGetMapdv.3gl.gzglGetMapfv.3gl.gzglGetMapiv.3gl.gzglGetMaterial.3gl.gzglGetMaterialfv.3gl.gzglGetMaterialiv.3gl.gzglGetMinmax.3gl.gzglGetMinmaxParameter.3gl.gzglGetPixelMap.3gl.gzglGetPixelMapfv.3gl.gzglGetPixelMapuiv.3gl.gzglGetPixelMapusv.3gl.gzglGetPointerv.3gl.gzglGetPolygonStipple.3gl.gzglGetSeparableFilter.3gl.gzglGetString.3gl.gzglGetTexEnv.3gl.gzglGetTexEnvfv.3gl.gzglGetTexEnviv.3gl.gzglGetTexGen.3gl.gzglGetTexGendv.3gl.gzglGetTexGenfv.3gl.gzglGetTexGeniv.3gl.gzglGetTexImage.3gl.gzglGetTexLevelParameter.3gl.gzglGetTexLevelParameterfv.3gl.gzglGetTexLevelParameteriv.3gl.gzglGetTexParameter.3gl.gzglGetTexParameterfv.3gl.gzglGetTexParameteriv.3gl.gzglHint.3gl.gzglHistogram.3gl.gzglIndex.3gl.gzglIndexMask.3gl.gzglIndexPointer.3gl.gzglIndexd.3gl.gzglIndexdv.3gl.gzglIndexf.3gl.gzglIndexfv.3gl.gzglIndexi.3gl.gzglIndexiv.3gl.gzglIndexs.3gl.gzglIndexsv.3gl.gzglIndexub.3gl.gzglIndexubv.3gl.gzglInitNames.3gl.gzglInterleavedArrays.3gl.gzglIsEnabled.3gl.gzglIsTexture.3gl.gzglIslist.3gl.gzglLight.3gl.gzglLightModel.3gl.gzglLightModelf.3gl.gzglLightModelfv.3gl.gzglLightModeli.3gl.gzglLightModeliv.3gl.gzglLightf.3gl.gzglLightfv.3gl.gzglLighti.3gl.gzglLightiv.3gl.gzglLineStipple.3gl.gzglLineWidth.3gl.gzglListBase.3gl.gzglLoadIdentity.3gl.gzglLoadMatrix.3gl.gzglLoadMatrixd.3gl.gzglLoadMatrixf.3gl.gzglLoadName.3gl.gzglLogicOp.3gl.gzglMap1.3gl.gzglMap1d.3gl.gzglMap1f.3gl.gzglMap2.3gl.gzglMap2d.3gl.gzglMap2f.3gl.gzglMapGrid.3gl.gzglMapGrid1d.3gl.gzglMapGrid1f.3gl.gzglMapGrid2d.3gl.gzglMapGrid2f.3gl.gzglMaterial.3gl.gzglMaterialf.3gl.gzglMaterialfv.3gl.gzglMateriali.3gl.gzglMaterialiv.3gl.gzglMatrixMode.3gl.gzglMinmax.3gl.gzglMultMatrix.3gl.gzglMultMatrixd.3gl.gzglMultMatrixf.3gl.gzglMultiTexCoord1dARB.3gl.gzglMultiTexCoord1dvARB.3gl.gzglMultiTexCoord1fARB.3gl.gzglMultiTexCoord1fvARB.3gl.gzglMultiTexCoord1iARB.3gl.gzglMultiTexCoord1ivARB.3gl.gzglMultiTexCoord1sARB.3gl.gzglMultiTexCoord1svARB.3gl.gzglMultiTexCoord2dARB.3gl.gzglMultiTexCoord2dvARB.3gl.gzglMultiTexCoord2fARB.3gl.gzglMultiTexCoord2fvARB.3gl.gzglMu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